Archive for the ‘Skyboy’ Category

As a developer almost all games will require some form of key control. And after making a few games I can guarantee that you will become tired of adding event listeners and booleans for each key that is needed.¬† I have gone thru many sad custom key classes and have discovered that the best key class is…. Skyboy’s!

Skyboy’s Key Class is easy to set up and even easier to use. Download¬† it below and extract it to the desktop:

After it has been downloaded and extracted, make a folder on the C drive. Call it “Custom Classes”. Drag the folder you downloaded to the Custom Classes folder. After that, launch Flash Develop and go to the project window.

On the right hand side of your screen you should see a project manager pane. Right click on your project and select Properties > Classpaths > Edit Global Classpaths . Push the add classpaths button and add “C:\Custom Classes” .

Congratulations! You have made it easy to add custom classes in the future!

Now to implement the Custom Class.

First you need to import it at the top of your main class:

import skyboy.ui.Key;

In the main class function add the following to have the class listen for keypresses:


Now whenever you want to have an action for a specific keypress just add the following to the function of your choice:



That’s it! Simple wasn’t it?